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TouchDesigner for creative performance

Maotik

Friday 26 May
11:00 – 13:00
ACT (Le Commun - BAC)
Free entrance
Languages French, English
Notes

For all enquiries: workshops@mappingfestival.com

Mc touchdesignerDigital media offer a wide range of possibilities to bring out the relationship between sound and image, allowing music to be experienced as a full audiovisual experience. From 360° projections to mapping or light architecture, multimedia artist Maotik masters the art to sublime live music through image and light.
This masterclass will teach you techniques to analyse sound features such as frequencies, tempo and other music gestures. By using software such as Ableton Live, Reaktor and Max for Live, you will learn how to break down a music composition for visualisation purpose. Sound data will be communicated through OSC to TouchDesigner in order to process reactive generative visuals. During this demo, you will also learn how to build a user interface or connect your Midi controller to manipulate your effects and perform live.

Maotik1

Maotik

CA

A digital artist based in Montreal, Mathieu Le Sourd, aka Maotik, focuses his work on the creation of immersive multimedia environments and generative visuals. His work has recently been presented in various festivals around the world, such as Live Cinema in Rio, Plums Festival in Moscow, Visiones in Lima, Mutek Festival (Montreal, Mexico city, Barcelona and Bogota) and the British Film Institute in London.

As lead of Moment Factory's interactive team in 2011, Maotik produced large-scale projects such as the multimedia experience in the new terminal at the Los Angeles airport as well as the visuals for Nine Inch Nails world tour. In 2013, he produced the critically-acclaimed immersive multimedia performance DROMOS, which was presented at the SATosphere in Montreal as part of the Mutek festival.

Always in search of new challenges, Maotik designs his own visual tools by generating animations from algorithms and creating 3D worlds to transform perceptions of space. He collaborates with musicians, sound artists and scientists in order to continue his research into the relationship between art, science and technology.